Computation error
I use BOINC under FreeBSD 8.2 amd64 and I have always message on each task : Computation error.
Somebody know what is the problem ?
I have the same error, computation error :(
It seems that your computer asks for the 32-bit client right away. This is odd. Is your BOINC 64-bit? Also, I recommend making BOINC not do any rendering for us until this is resolved as your computer is returning so many errors.
If you go in the project directory and unzip blender_4.91_i686-pc-linux-gnu__mt.zip and then launch the blender binary, does it work? Note that the Blender binary is simply called "blender". Don't use blender_4.91_i686-pc-linux-gnu__mt
I have errors, but I think it's because compiled on Linux and not on FreeBSD
Is it possible I compile Blender and put it into this folder?
It is not possible. BOINC verifiers the checksum of the client before initiating computation. If you could check if the Blender binary does launch we could move on to debugging if it is the Blender binary or the dynamic library loader causing issues. Go to your BOINC folder, unzip the client and launch Blender.
It can't, there is an error of library, so it seems logical if your Blender is compiled under Linux (Linux not equal to FreeBSD)
Hmm, unfortunately right now we don't have any plans on adding FreeBSD support. That shouldn't be too much to do, except for the fact that we would have to compile two more clients and do all the testing. FreeBSD should work very similarly to Linux, and there shouldn't be any issues in regards to the BOINC-Glue-Blender code. It would probably only involve compiling the code and packaging the client, possibly figuring out the dependency issues as well.
what to do with this:
windows xp sp3, 32-bit ( http://www.renderfarm.fi/show_host_detail.php?hostid=6129 )
task info:
http://www.renderfarm.fi/result.php?resultid=4022762
<code>
<core_client_version>6.10.60</core_client_version> <![CDATA[ <message> - exit code -9 (0xfffffff7) </message> <stderr_txt> boinc_init_diagnostics() completed boinc_init_options() completed boinc_get_init_data() completed CPU performance profile completed: 1599583961.724479 fpops, 3255999387.492863 iops reported. p_c is 1316382659.203125 Mapping logical files to physical destinations: in => in out.zip => ../../projects/www.renderfarm.fi/ses0000003906frm0000000147prt00001_3_0 ./windows_zip.exe => ../../projects/www.renderfarm.fi/windows_zip.exe ./windows_unzip.exe => ../../projects/www.renderfarm.fi/windows_unzip.exe Unpacking archives: blender_4.92_windows_intelx86__mt.exe.zip => ../../projects/www.renderfarm.fi/blender_4.92_windows_intelx86__mt.exe.zip ../../projects/www.renderfarm.fi/windows_unzip.exe -o -d "." ../../projects/www.renderfarm.fi/blender_4.92_windows_intelx86__mt.exe.zip...done Creating worker... Worker constructing... Worker constructed. $Id: glue.cpp 1303 2011-02-18 08:10:43Z jbk $ $Id: BOINCHandler.cpp 1278 2011-01-23 09:22:45Z jbk $ $Id: Controller.cpp 1232 2010-12-11 17:31:15Z jbk $ $Id: ProgressMonitor.cpp 1278 2011-01-23 09:22:45Z jbk $ Executing blender.exe -noaudio -b in -P clirender.py -- -F PNG -t 2 -f 147 0.0 0.0 1.0 1.0 po_r aft0x3e0178 po_r aft0x90 Created pipes Child created. Worker thread started Worker thread monitor almost up. Worker thread monitor up. --------------------------- Exception caught: Worker application apparently died prematurely Status: -9 --------------------------- Calling boinc_finish()... 09:05:24 (780): called boinc_finish </stderr_txt> ]]>
</code>
The host has very low memory. That might be one culprit, even if the task requires little. Can you launch the Blender executable in the project directory? It's called blender.exe, not blender_4.92_windows_intelx86.exe. I think it's something like c:/program files/boinc/projects/www.renderfarm.fi on Windows XP.
thanks
this was run in virtual machine...
i've noticed you hae MACOS client - switching to it! :)




I'm afraid I haven't considered how the client works on FreeBSD. We are using the dynamic library loader which is in /lib64/ld-linux-x86-64.so.2 on standard Linux distributions. This not working might be the problem. However, you are on 64-bit OS, but your BOINC downloads the 32-bit client. Could you try detaching from the projet, then re-attaching?
- Jesse Kaukonen, www.jessekaukonen.net