Pool ocean test
"Water scene with red ball. RenderFarm test."
Session details
Session CPU Use
Session log
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2012-01-29 03:53 UTC Registration
2012-01-29 03:53 UTC Submission
2012-01-29 09:44 UTC Accepted by admin
2012-01-29 09:44 UTC Preprocessing begin
2012-01-29 09:44 UTC Preprocessing ends
2012-01-29 09:44 UTC Render begin
2012-01-31 02:40 UTC Render ends
2012-01-31 02:40 UTC Postprocessing begin
2012-01-31 02:40 UTC Postprocessing ends
2012-01-31 02:40 UTC Encode begins
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Comments
try to bake a simulation, then pack it to the one file and try to send it on renderfarms server. your packed file size should be bigger than simple file size without simulation.
No, baking is not included in the .blend file. You must use keyframes for the modifier.
When I made this I did not bake it.
If I remember right I set two keyframes on the time slider in the ocean sim modifier, at frame one set to 0:00 seconds, and at the end frame, (600) it was set to 30:00 seconds. That's it. I didn't bake it. It was partly a test to see if I needed to bake it or not when using renderfarm.fi, but the render seems to have stopped at frame 598 of 600, so I can't really find out for sure until it resumes rendering. ):
I did look at the picture representing the animation, and I think the water changes from time to time when I reload the page, but that's not a very concrete way of telling, and not very useful because I can't download it until it finishes rendering.
Thanks for your interest,
Blenderfan




Hi.
How to do for bake ocean for rendering in renderfarm.fi ? Nobody want say to me. I need made a project with water and rendering in renderfarm because i have a small computer.
please... :)
chaad