Materia - 1 - elev-shaft
"Elevator descending thru ominous shaft."
Session details
Session CPU Use
Session log
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2010-07-21 14:29 UTC Registration
2010-07-21 14:30 UTC Submission
2010-07-21 15:00 UTC Accepted by admin
2010-07-21 15:00 UTC Preprocessing begin
2010-07-21 15:00 UTC Preprocessing ends
2010-07-21 15:00 UTC Render begin
2010-07-22 11:45 UTC Render ends
2010-07-22 11:45 UTC Postprocessing begin
2010-07-22 11:45 UTC Postprocessing ends
2010-07-22 11:45 UTC Encode begins
2010-07-22 11:47 UTC Encode ends
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Comments
I also downloaded some of the pngs from your anim, they were basically transparent with a dot of color here and there. Mysterious.
If your node-setup solves this issue, please share the information.
Greets, Manu.
new nodeworks seem to work. What i did was just add SetAlpha to nil, after the last node, before output node.
I don't think it was the node setup that fixed the problem. The file that the color mode set to RGB, which was alright due parts being set to 1. Hopefully we can solve this issue soon




This yet again is the same scene, rendering, this time with differend composition node setup, that tries to eliminate the PNG alpha thingie problem.